Horizons Update – July 10, 2006 – Exterior Details

I know it’s been a while since my last update, but I’m finally making some progress. I had to spend a good bit of time recreating the roof. It’s done now.

EPCOT Center Horizons 3D Model Render 7-9-06 03

As you can see for the image above, I’ve been putting a lot of detail into the model. I’m preparing the model for another purpose in the future. Otherwise, I wouldn’t be putting quite this much detail into it. It takes a lot of time to get the geometry right. 🙂

EPCOT Center Horizons 3D Model Render 7-9-06 01I’ve also finished preparing the landscaping as far as the walkways and edging go. The next thing I’ll work on with the landscaping is trees.

You’re probably wondering about the black areas around the model. Well, I had to cut the model off somewhere, otherwise I’d end up modeling the rest of EPCOT. Not that that’s a bad thing, I just want to concentrate on Horizons for now. 🙂 I will be adding a section of the monorail track to the front of the model since the track crosses that area of the landscaping.

EPCOT Center Horizons 3D Model Render 7-9-06 02I also have adjusted my shaders once again to compensate for the IBL. (Image Based Lighting) I also added a light to simulate the sun.

EPCOT Center Horizons 3D Model Render 7-9-06 04I also began adding more detail to the back and sides. I still have a little bit left to do, but most of it is there now. I also added new shaders to the backstage area. If anyone has photos of the backstage area, I’d love to see them to help fill in this area.

EPCOT Center Horizons 3D Model Render 7-9-06 05Here’s another angle of the side of the building.

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