Mar
04
2004
I’d like to thank Planet7 for his help with Horizons and Epcot photos that have really helped fill in the gaps in my model. He runs a really cool site on the Universe of Energy attraction: http://planet7.home.mindspring.com/energy/ check it out for some really cool info on UoE!
And now for something completely different…

Rendering 03.07.04f
Well, it’s been a while since I’ve worked on Horizons and I managed to get quite a bit done in the last two days. I mainly concentrated on the landscaping, out front and on the South side of the building. The south side of Horizons is the right side of Horizons in this picture. In this image you can see I’ve added the sign, chamfered the edges of the center planter, and added the walkway lights. I also added more detail to the planters on the sides of the building and ran them farther back along the sides of the building. But you kinda can’t see that in these images.
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Nov
04
2003

Rendering 11.04.03a
Here you can see I’ve added some landscaping to the entrance and begun to modify the elvations around Horizons. It’s difficult to tell in this image, but I have also added lightning rods and the antenna to Horizons.
Click here to see a larger version of 11.04.03a.jpg

Rendering 11.04.03b

Rendering 11.04.03c

Rendering 11.04.03d
Well that about does it for this update.
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Nov
03
2003
This article details the early progress of the Horizons project.

10.22.03 Rendering
This was the first rendering I made public of the Horizons project. It was mainly released to allow others to check it for accuracy. As you can see in the image above, a lot of the bulk of the building is there. I wanted to make sure I had the major components right before I progressed to adding more detail.

10.26.03 Rendering
Here you can see some more detail was added. Most of it is in the entrance/exit areas. I added some basic materials to the entrance areas and added the entrance and exits.

11.03.03 Rendering
Here I’ve added a basic shader to the exterior of Horizons. Note the color change and although it’s difficult to see in this image, I’ve added the channel lines than run down the exterior of the roof surface. I also tweaked and added detail to the upper level windows.
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